The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.
i miss when GPUs just rendered the game, and that was all.
None of this upscaling, AI graphics altering bullshit that is there ultimately to distract from the impotent promises of 4k gaming, which is unnecessarily ridiculous to begin with.
4k is only ridiculous if you play games seated at a desk. Videogames are still ultimately a livingroom toy at their heart, and there are people who’ve graduated from game consoles to PCs and still want to play on the couch. That means distance from your TV, which means the TV has to be pretty large. Lower resolutions on a TV that size do not look good.
Ummmm 4k is way less important at couch distance compared to desk distance. Most of us don’t have TVs that occupy the same field of view from the couch as a monitor does at the desk. For example I have a 32 inch monitor at my desk 1.5 feet away and a 65 inch TV about 10 feet away. Sure the TV has 4x the viewing area but my viewing distance is more than 4x so the picture is not as crisp.
You are almost right. It depends on viewing distance as you correctly noted the given viewing distance and screen sizes its pretty easy to tell the difference between 1080p and 4K in most people’s living room especially since big ass screens are cheap and big ass houses expensive.
If you were watching a movie you might be right, but that won’t compensate enough for how low that pixel density is on that size of a TV on a video game. The subpixel aliasing will be notably worse on the TV.
Which is bull, because we’ve been playing games from our couches for like 40 years and there were beautiful, amazing, wonderful graphics long before the 4k propaganda.
Here is what gaming looked like 40 years ago hint it looked like dogshit but we loved it
Modern gaming looks fantastic in 4K.
Sure buddy.
This is what I played as a kid and now I have 4K monitors can confirm
I mean… no?
I’m not sure what else to say to that.
No, I think you denying reality because of sunk cost fallacy has said enough.
Weapons grade copium on your part lol
Sure Pal.
You know it, buddy.
Your dismissiveness of reality doesn’t change the reality
Pretty sure lots of old games still look great. Why else would there be modern pixel art games still coming out? The graphics of yore may not have been advanced but they had an art style which is more important than graphics and more than most modern AAA games.
Looking at the basic performance charts Nvidia has provided us so far, the ultra-high frame rate figures are based on 6x Multi Frame Generation. So, while the little RTX 5060 can churn out a 258 fps result in NBA 2K27 at 1080p Ultra settings with ray tracing and DLSS 5 enabled, the game underneath will actually be running at around 43 fps.
I can feel the molasses from here.
Just generate more fake frames with a second 5090!
Nvidia’s new SLAI technology!
So traumatised by AI ads on YouTube that I think this post is a tai chi ad.
I don’t care about or want this technology
As someone who works with 3D software everything about this trend annoys me to no end. I don‘t benefit from any of this. Instead hardware becomes unaffordable. And before anyone mentions AMD, last time I checked Nvidia still had more bang for your buck in Blender despite everything.
I pray my current hardware survives for a long time because it‘s looking grim out there.
So, while the little RTX 5060 can churn out a 258 fps result in NBA 2K27 at 1080p Ultra settings with ray tracing and DLSS 5 enabled, the game underneath will actually be running at around 43 fps.
Lol. Nvidia with the toilet paper math. “You’re only getting 6 frames but it’s actually 11 billion frames.”
Like, I’m playing Bully. Render the locked 30, barely consume any power and shut up. “Run your computer at full tilt all the time so your games can run like shit!” I cannot stand any frame gen. Makes games look like static.
Like, I’m playing Bully. Render the locked 30, barely consume any power and shut up
I am getting older and honestly only recently came to appreciate 60fps, it blows my mind to hear people say shit like “doesn’t do 120fps, unplayable.” …like wtf?
I always just play at locked 60 fps. It’s a simple life.
When will they realize that good graphics does not equal a good game?
Not anytime soon since gamers are still overwhelmingly indicating they will pay out the nose for the latest graphics.
That’s if you even consider AI generated frames to be “good graphics”.
I love beautiful graphics. I’m not picky about them and don’t insist on photorealism only (Valhala is a beautiful game and uses this strange mix of high and low fidelity graphics), but I do love me some good photorealistic rendering.
I’m not interested in this “AI tries to predict the pixels between actual rendered ones”. It’s just a push towards average, like everything else big data, when it works well. And maybe this one does work well but I still dgaf because I don’t want slop frames.
And I suspect that’s a reason you don’t see true frame to frame comparisons between AI upscaling and that same frame fully rendered at the higher resolution. It’s difficult for random reviewers to get the exact same frame rendered like that so I mostly see frames taken from the same viewpoint, but you can’t do apples to apples comparisons because the scene is dynamic and things other than the camera have changed. But nvidia could generate the same frame both ways for a direct comparison but only seem to want to show comparisons like DLSS off (at low res) vs DLSS on (at high res) or different DLSS versions against each other, which I think is telling.
If I had a video card that could run this I’d be so disappointed.
Upscaling was a mistake, I always turn it off and end up with higher or at least the same frame rates. It’s just another fucking thing like motion blur, chromatic aberration and lens flare. It makes the game look and feel worse at the expense of performance.
I’ve started downscaling
I always use DLSS Quality if available (and sometimes it is the only kind of render scaling available) and always have a ~20% performance boost with almost no image quality loss.
Saw a Fallout 4 mod that would do this and immediately imagined my PC on fire.
From my understanding DLSS 5 can be targeted. Meaning the developer can choose to make a chair look more realistic while reducing the effects for others objects (like NPCs). I think the marketing group dropped the ball on the utility of DLSS 5 and went with the most dramatic NPC altering features. I’ve seen some DLSS5 lighting comparisons in Cyberpunk and I have to admit… It’s pretty damn good.
If the materials rendering part were integrated into the rendering pipeline as a standard thing that could be called with an API, that could be pretty good. Just pass along some info about the material and let it render like any other basic shader. But because it’s a post-processing shader that needs to analyze the entire image and work out materials on the fly to objects that have already been rendered, it murders the frame rate and can make mistakes on its guesses. There’s something legitimately interesting burried in there, but this is the worst possible way to implement it.
oh no way
all I have to do is tank my gpu performance, and I get a non-deterministic result, plus it looks substantially worse?
dang yo, where do I sign up
If chopping people’s arms off to make them run faster is a strategy then this is equivalent to chopping of someone’s legs to make them prettier.
You know what AI reminds me of? That Xavier the renegade angel episode where the monks built that machine to do the monk chants for them and all but two monks remained afterwards and the two that were left in the monastery were playing video games and had put on weight. And the monks said something like: surely engaging in western luxuries will not make us lazy.
Edit : ayyyyy full episode https://www.wco.tv/xavier-renegade-angel-episode-11-vibracaust
I gotta re-watch this show now. Such a banger
I didn’t realize skeptical (sceptical) had North American (British) variations. That’s my learning for today!






