It’s a more subtle but powerful difference, which is recompiling creates native code, which is more expansible and efficient (usually).
Emulation can appear similar but the code remains unchanged, so the system itself has to be emulated to run the non-native code, which (unless the emulator is very efficient) will usually be more limited and slower.
werent they already ‘ported’ to pc with rpcs3 and the like
It’s a more subtle but powerful difference, which is recompiling creates native code, which is more expansible and efficient (usually).
Emulation can appear similar but the code remains unchanged, so the system itself has to be emulated to run the non-native code, which (unless the emulator is very efficient) will usually be more limited and slower.
Rpcs3 never ran well for me anyway tbf.
I’ve had success with RPCS3 even on Steam Deck, seems to work way better on Linux from what I’ve seen. Its been greatly improved over the years.
I am on linux. Tbf, I did try it a while ago, so maybe I need to give it another chance.